﻿namespace BlueprintBaseName._1;

/// <summary>
/// The state passed between the step function executions.
/// </summary>
public class State
{
    /// <summary>
    /// Input value when starting the execution
    /// </summary>
    public string? Name { get; set; }

    /// <summary>
    /// The message built through the step function execution.
    /// </summary>
    public string? Message { get; set; }

    /// <summary>
    /// The number of seconds to wait between calling the Salutations task and Greeting task.
    /// </summary>
    public int WaitInSeconds { get; set; } 
}